Zienarou

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Zienarou is Trisk Asurai's Zanpakutō.

The blade is a typical katana. There is one thing unique about it, at the base is a bit of red silk string that hangs out a few inches and wraps around the hilt. The string is his own energy extended outward from the hilt.

Contents

Spirit Description

The spirit is a female swordswoman. She dresses in a pure white dress. Her eyes are soft brown and her general demeanor is that of calm. Her hair is light brown and low, stretching down to the midpoint of her back.

Shikai

Release Command: Sentou issho! Zienarou! (Fight as one! Zienarou!)

Zienarou flashes white and glows. The blade quickly extends outward increasing in length about a foot. The silk string extends outward, wraping Trisk's hand to the blade and extended past, typically hanging down to the floor though it can extend. The blade also takes on a slight white glow.

Shikai Abilities

Fly! Zienarou!

Trisk throws the blade from his hand causing it to spin, to the rate where it is almost like a saw. Despite the seemingly chaotic nature of the attack, Trisk is able to direct the blade incredibly well. It generally flies out, completes an arc and returns much like a boomerang.

Cut them to pieces Zienarou!

Trisk can cause sections of the string connected to Zienarou to become razor sharp. This attack is used after wrapping parts of the opponent with the rope in order to dice them while he pulls the blade back.

Lets finish the fight, Zienarou.

Trisk is suddenly surrounded by the silk, wrapping around his body. Around each arm and leg individually. This servers to bind his wounds and prevent any form of blood loss from them, it also allows him to move despite any serious injuries he has sustained as he helps him move similar to a puppet. The greater the injury he sustains the quicker he is drained by this ability. This technique is similar to the Ransoutengai in its effect.

Strengths

The shikai release focuses primarily on his natural abilities as a swordsman. It is quick and does not inhibit his movements, it focuses on finesse rather than outright power.

Weaknesses

The lack of real brute force is the main part. Also, the techniques rely on trapping to be effective and the drawbacks they have of themselves.

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