La Sylphide

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La Sylphide is Zelda von Bayer's Cross

La Sylphide is a slim, delicate cross styled like the emblem of the Order of Saint James of the Sword, with the bottom elongated into a sword of sorts. The cross, a rather expensive one made of gold with white gold details, hangs off a chain on a charm bracelet (the chain is slightly longer for this particular charm) with multiple other trinkets. The bow is equally delicate and fragile-looking when active as the cross, which is probably saying something since a vague figure of energy rarely looks sturdy to begin with. The colour of lemon chiffon, the bow takes the form of a traditional recurve bow, though slightly longer in length than an actual, physical recurve bow. The glow is contained, controlled, and while the bow string is barely thicker than a harp string or a piano wire, the bow, while definetly wider, is equally thin.

Powers and abilities

As far as bows go, La Sylphide is of barely any use. The arrows it shoots are arrows only for a moment, until they shatter and spread into hundreds and hundreds of floating shards, kind of looking like dandelion seeds floating about, glowing rather brightly as opposed to her bow. The shards are drawn at any Hollow or Arrancar like a magnet, but only when within one meter radius of the Hollow. The puffs quickly home in and attach into the Hollow/Arrancar, usually boring in deep like a dart before creating a miniature expolosion.

They're never enough to kill a Hollow, or even chip their masks, but hopefully, the pain will encourage the Hollow to retreat and leave the target alone. The explosions can't be stacked and can't cause a bigger explosion, but when they're buried into the flesh, the pain can be quite substantial even with a minor explosion, usually capable of tearing skin and flesh. Though the damage is fairly minimal, all things concidered, enough gaping holes in anyone will start bothering and weakening them.

Strengths

Good area coverage, possibility for large amount of bodily harm to any Hollow/Arrancar, no chance of friendly fire (doesn't affect the spiritually blind, pluses, Fullbringers, Quincy or shinigami, though Vizards may be in the dangerzone when they manifest masks)

Weaknesses

No direct offensive capabilities, non-aggressive attack, inability to directly control the puffs as they float, no arrows.

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