Jairus' Cross

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Jairus' Cross is Marco Graham Blackburg's Pentacle.

Contents

Artefact Description

Jairus' Cross

Marco's cross is, in actuality, a guarded family heirloom passed down from generation to generation. It is different from the usual cross because it, in fact, depends more on the natural talent and ability of the user who wields it than it supplementing the natural talent and ability of the user.

Marco's cross is the aptly named 'Jairus' Cross' after the cross' original user and the patriarch of the Blackburg family, Jairus Benedicti. It is a magnificently shaped Byzantine styled cross, which hangs on a bracelet around Marco's wrists.

The bow, which once belonged to the great quincy Jairus Blackburg, was aptly named Ullr, in reference to the rich history of the quincy being connected to Norse men.

Marco's pentacle is still Jairus' Cross, but now he has unlocked form one. Jairus' Cross now has what looks wings on either side of the cross, making it appear as a five-pointed star, along with Marco unlocking abilities granted by Jairus' Cross' form one.

This is the gradual evolution of Marco and Jairus' Cross. From being only able to fire rapidly with Jairus' Cross but fail miserably in gauging the arrows' strength, Marco can now fire at deadly speeds and fire arrows with equal, deadly strength, enough to kill and almost enough to level a small house in a few minutes.

This is due to Marco awakening the true power of Jairus' Cross, which now attracts reiatsu rather than cause it to flee. The only problem is that Marco is sometimes too overwhelmed by the energies, and goes into 'Berserker Mode'.

Powers and abilities

Act 1, Pfeil Regen (Arrow Rain)

This is an attack which Marco had unconsciously been doing, however weak or however strong the arrows may be. With Jairus' Cross' evolution, Marco is able to concentrate the strength of the arrows to the same level, and at the same time unleash a constant barrage of arrows on the enemy. He can also make the trajectory bend by 25 feet around an obstacle to the target for five times before resting, an inherent skill enhanced.

Act 2, Knockout Kugel (Knockout Bullet)

This attack draws on the concentrated reishi to form not a barrage of arrows, but bunch the arrows into one huge energy blast which would render any opponent below or equal to Marco's current strength unable to fight or greatly weaken them.

Other notes

Balanced Strength - Whereas Marco's arrows were erratic before, now he could make arrows which have the same strength at will.

Quickstep - Whereas Marco's arrows were erratic before, now he could make arrows which have the same strength at will.

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