Fushichou Heki
From Inga no Kusari wiki
Fushichou Heki (Burst Phoenix) is Kakuheki Fensake's Zanpakutō.
The sealed form of his zanpakutō is a very short reverse-edged Tanto. The total length of his blade is a mere 6 inches and this coupled with the blunt point and reversed edge makes it seen as typically useless in direct zanjutsu combat.
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Spirit Description
The spirit of Fensake zanpakutō is a partially completed suit of armor sitting on a sort of pedestal. The suit of arm has only lower legs and only the upper body leaving the thigh and pelvis vacant. Despite this the armor will move when and if he were to visit it's inner world by joining the pieces of armor with the same colored energy as used during the Burst Drives
Shikai
Release Command: Erupt, Burst Phoenix
His blade gains nozzles along the back-edge of the blade, slightly upraised partial domes that rise of the blade no more than 1/4 of an inch and dot it equally across the 6 inch length 4 times. Because these are along the back edge they do dominate the sharpened back edge.
The pommel of the blade sprouts a tassle with approximately 5 small round domes attached to its 6 inch length. These rounded domes when removed can be attached to anything Fensake may desire, and cannot be removed. The domes when placed will open with a spiraling of the dome down into the base to show that they are actually full sized versions of the partial nozzles on the back edge of his blade. The Nozzles are able to pivot, like the jets of a hot tub to redirect there energy.
Shikai Abilities
Burst
All of the nozzles Fensake's blades have are able to perform a single service to the blades owner. They can each produce a burst of flaming energy forceful enough to add devastating power and speed to his strikes. However the nozzles not directly attached to his blade are more versatile in that they can be applied to his surroundings or in cases of luck to another foes weapon. The nozzles however cannot attach any direct reiryoku source such as a spirit or person and only the objects they might hold.
Imperial Rage
Buyring the nozzles within the earth Fensake can create a sort of wid effect landmine that, if buried deep enough, could reduce the ground to molten stone and dirt before launching it everywhere. Fensake could also stab both his blades into the earth and launch a wave of molten stone in the direction his nozzles were facing.
Strengths
Crush its Face!!! - Underestimate his strength once and you can learn to regret it for the rest of the fight. Fensake alone can be a dangerous foe but he is terrifying when his Zanpakutous burning passion backs up his every strike. Providing a +25 boost to his melee and speed for every nozzle implemented in the attack.
Sorry, were you trying to cut me? - Applying any one of the 10 non-attached nozzles he has to another persons blade, can allow him to in effect control that persons strike by forcing it aside with a burst of his nozzles energy.
Crush its Face!!! - Crush its Face!!! - Underestimate his strength once and you can learn to regret it for the rest of the fight. Fensake alone can be a dangerous foe but he is terrifying when his Zanpakutous burning passion backs up his every strike, providing a +25 boost to his melee and speed for every nozzle implemented in the attack.
Weaknesses
Damnit, I shoulda cushioned it - Fensake runs a constant risk of breaking his own body while using his techniques as without the proper levels of skill in protecting his hands he could break every bone with a powerful strike.
Was that all? - His zanpakutous powers and abilities are immediately recognizable for what they are after attack number one leaving nobody unable to figure out exactly what he will be doing the rest of the fight.
Bankai
Bushoumono Fushichou Heki (Crimson Hell Furnace Enigma, Fushichou Heki)
Fensake's hands, arms, shoulders, chest, and upper back are wrapped up with crimson cloth and then adorned by component parts of his own spirits armored samurai-esque shell, likewise in a deep red color only a tad darker then the crimson under wapping cloth. A moment later a 16x scaled replica of these components forms behind him, though it can move to other area's around him to the limit of it's tether while in use, topped with the helmet and mask of his spirit. Within the heart of this armor an eternally burning furnace radiates and fills the area around with heat.
Fensake himself is tethered to this large two-armed construct just below his shoulder blades by a set of long chains that taper from less then an inch big to a foot wide by the time they lead all the way to where they connect to the bottom of his spirits inner furnace.
The armor Fensake is adorned with has no obvious ejection points but for a small upraised portion on the backhand that holds a small amount of nozzles that he can launch from it at whim. The hands are dotted with nozzles on each knuckle joint but these are to small to provide any sort of added power beyond the fact that he is capable of punching you with fire.
Bankai Abilities
Heki
The normal latent power, his armor is capable of producing bursts of energy from the forearm plating that increases his attack power and speed a great deal. These fiery bursts of power burn with the intensity of a level 37 kidou spell.
Heavens Mandate
Fensake and the larger scale armored carapace near him are connected by more then the tethering, and the armor mimics his own motions and attacks
Strengths
Crush its Face!!! - Underestimate his strength once and you can learn to regret it for the rest of the fight. Fensake alone can be a dangerous foe but he is terrifying when his Zanpakutous burning passion backs up his every strike. Providing a +25 boost to his melee and speed for every nozzle implemented in the attack.
Out-Of-Control: The power behind his bankai is more direct, and thus much more substantial in that regard. The body itself is capable of pounding away with forces 400 points stronger then what Fensake can himself generate.
I'm Scrappy: His bankai is a target, but is not without backup plans. He can continue to fight on if the main body is destroyed or damaged to a point where he voluntarily cuts the link to it with nozzle like energy bursts from his armor that have a maximum limit of 160 points. Though these only become active after the giant has been destroyed or untethered and thus collapses.
Weaknesses
Hook-Line-Sinker: Fensake is tethered to his bankai and while it can move with him as easily as somebody with his speed it cannot enter shunpo like moments of bursted motion causing fensake to need to play with it cautiously on his 45 meter tether line.
Charmander-Char!: The furnace is the core of his carapace armor tanks body. If it is destroyed, no small feat as it burns with intense fiery heat twice that of his nozzle bursts, the armor carapace would not be able to hold together and will fall apart. This can knock his bankai out of commission for a weeks time after it has been sealed by fensake, though does not disrupt it mid-release. Disconnection from the carapace holds the price of three days before he can re-release his bankai.
Anything Else: His power is again straightforward, and easily understood. Once you see it you know it and only have to worry about factoring in the creativity of the user not a new hidden trick.
Pick one: When the armor giant is active Fensake's use of personal nozzles is turned off as his power is what is moving the giant. So he himself does not have any stat parameter bursts unless his giant has been destroyed already or disconnected with.
